Game designer John Carr interview

John Carr is developing his first video game. I interviewed him about it at Super Magfest 2018.

0:47 – John Carr talks about his first commercial game effort. He’s trying to finish elements of the game over the next few months. It’s a space campaign type game. He discusses details of how he’s adjusted the game.

2:42 – He discusses the other games that have inspired his work. Star Wars and Firefly have been big influences.

3:30 – John talks about the software he uses to create and program his game. It’s mostly been a solo effort.

4:26 – John likes working on balancing the game system. He likes pushing the RPS system in new ways.

6:30 – Having other people play your game is an encouraging experience. Feedback is always welcome.

7:30 – As a game designer he’s not trying to change society but he has some social responsibilities to make fun games that don’t exploit people.

8:23 – He’s been a guest at a middle school and lectured kids on programming. Game design should encourage people to learn science.

9:20 – Starcraft and many other games have been influencers. He enjoys LOTR and Harry Potter. His next game might be a fantasy game. He also enjoys the Conan type of stories.

11:12 – He’d like to create a party based RPG. He wants to combine strategy and role-playing. There’s some cross over in turn based games between table top and video games.

13:00 – His game is Empyrium Frontier on Steam. The website is galdorstudios.com

 

Links of interest

galdorstudios.com

 

For more “Creating Sci-Fi and Fantasy – An Inside Look” please follow me on Facebook at crisalvarezwlc, on youtube at Cris Alvarez and on Instagram @crisalvarezscifi

 

Guests: John Carr

Host: Cris Alvarez

Tags: science fiction, video game, galdor studios, Empyrium Frontier

Game designer John Carr interview – Super Magfest 2018 – youtube

John Carr is developing his first video game. I interviewed him about it at Super Magfest 2018.

0:47 – John Carr talks about his first commercial game effort. He’s trying to finish elements of the game over the next few months. It’s a space campaign type game. He discusses details of how he’s adjusted the game.

2:42 – He discusses the other games that have inspired his work. Star Wars and Firefly have been big influences.

3:30 – John talks about the software he uses to create and program his game. It’s mostly been a solo effort.

4:26 – John likes working on balancing the game system. He likes pushing the RPS system in new ways.

6:30 – Having other people play your game is an encouraging experience. Feedback is always welcome.

7:30 – As a game designer he’s not trying to change society but he has some social responsibilities to make fun games that don’t exploit people.

8:23 – He’s been a guest at a middle school and lectured kids on programming. Game design should encourage people to learn science.

9:20 – Starcraft and many other games have been influencers. He enjoys LOTR and Harry Potter. His next game might be a fantasy game. He also enjoys the Conan type of stories.

11:12 – He’d like to create a party based RPG. He wants to combine strategy and role-playing. There’s some cross over in turn based games between table top and video games.

13:00 – His game is Empyrium Frontier on Steam. The website is galdorstudios.com

 

Links of interest

galdorstudios.com

 

For more “Creating Sci-Fi and Fantasy – An Inside Look” please follow me on Facebook at crisalvarezwlc, on youtube at Cris Alvarez and on Instagram @crisalvarezscifi

 

Guests: John Carr

Host: Cris Alvarez

 

Video game developers Nate Flynn and Jeff Fisher interview

An interview with game developers Nate Flynn and Jeff Fisher at Magfest 2018 about their game Paralily and other game things.