Video games studies book – “The Toxic Meritocracy of Video Games” (University of Minnesota Press, 2018) – Chris Paul interview

Christopher Paul teaches at the Seattle University where he focuses on applying tools rooted in rhetorical analysis to elements of new media, especially video games.  We discussed his latest book on meritocracy in video games.

0:45 – Chris talks about how he got into studying digital media and video games.

3:26 – Chris talks about the subject matter of the book – video games and meritocracy. He talks about Michael Young and his novel “The Rise of the Meritocracy.”

6:11 – The book delves deep into specific games and how they relate to meritocracy.

8:31 – Chris compares indie games and triple A games.

12:30 – Chris talks about diversity in video gaming.

16:28 – Chris talks more about how people are affected by succes in games.

17:44 – Chris talks about how he did his research.

21:33 – Chris talks about games that are breaking the meritocracy mold.

28:04 – Chris talks about the effects of what video games are teaching people.

37:46 – On twitter he’s @real_chris_paul.

Links of interest

https://www.seattleu.edu/artsci/departments/communication/faculty-and-staff/christopher-paul-phd.html

https://www.upress.umn.edu/book-division/books/the-toxic-meritocracy-of-video-games

For more of “The Art and Design of Sci-Fi and Fantasy, Mystery and Horror” please follow me on Facebook at crisalvarezwlc, on youtube at Cris Alvarez and on Instagram @crisalvarezscifi

Guests: Chris Paul

Host: Cris Alvarez

Tags: science fiction, fantasy, art, artist, jesuits, Journey, “Papers, Please”, game jam, twitch, skyrim, gone home, mercy, overwatch, fortnite

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